The GREY KNIGHT PALADIN Datasheet is your key to understanding and fielding one of the most elite and devastating units in the Grey Knights chapter of Warhammer 40,000. It provides all the essential information you need to deploy these formidable warriors on the tabletop, from their stats and abilities to their wargear options and psychic powers. Mastering the GREY KNIGHT PALADIN Datasheet is crucial for any Grey Knights player looking to dominate the battlefield.
Decoding the Grey Knight Paladin Datasheet
The GREY KNIGHT PALADIN Datasheet is essentially a profile that summarizes everything you need to know about a unit of Paladins. It contains a wealth of information, broken down into easily digestible sections. This includes their Movement, Weapon Skill, Ballistic Skill, Strength, Toughness, Wounds, Attacks, Leadership, and Save characteristics – all the vital stats that determine their performance in combat. Understanding these stats is paramount for strategic decision-making during a game. Knowing whether to charge into melee, unleash a barrage of bolter fire, or unleash a psychic assault depends entirely on the information presented in the Datasheet.
Beyond the core stats, the Datasheet details the Paladin’s wargear. This can include a variety of weapons and equipment, such as Nemesis Force Weapons (swords, halberds, hammers, etc.), storm bolters, psycannons, and more. It also specifies any special rules or abilities the unit possesses. For instance, a Grey Knight Paladin will likely have abilities related to psychic powers and resistance to enemy psychic attacks. The Datasheet will also list the keywords associated with the unit, which determine which stratagems and other abilities can target them. Here’s a simplified example:
- Movement: 6"
- Weapon Skill: 2+
- Save: 2+
How do you use this information? Let’s say you want to figure out the best way to deal with a heavily armored enemy. By checking the Datasheet, you can assess whether the Paladins’ weapons have the AP (Armor Penetration) necessary to overcome the enemy’s armor. Additionally, the Datasheet will outline any psychic powers the Paladins can use, which might offer further options for dealing with armored targets or bolstering their own defenses. You’ll even see command point costs for certain actions! Here’s an example for a psychic power section:
- Purge Soul: Warp Charge 6
- Hammerhand: Warp Charge 5
Ready to master the Grey Knights and crush your foes? To get the most accurate and up-to-date information, consult the official Warhammer 40,000 Codex: Grey Knights.